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Archive for November, 2006

Click - Part Four November 30th, 2006

Milk
So the other case study that Will McGinness from Goodby went through was the most recent Got Milk? campaign.  The brief was to develop a campaign that appealed to teenagers and parents and imparted a load of ‘benefits of milk’ information and was fun and got talked about.  Will defined the campaign in terms of the ‘narrative premise’ which was "a race of brittle-boned, insomniac aliens are trying to obtain the white wonder tonic from what they describe as the supreme ones".  What I liked about this Got Milk? idea was that it was divided into two completely different campaigns.  There was no concern about everything looking and feeling the same across all channels.  One was the ‘back story’ of victimised farmers across the US and their attempts to prevent alien abduction. I haven’t got the whole campaign, but Will showed lots and lots of neat tactical, print and viral ideas that had simply been put together in the agency (great ideas are really cheap and easy to produce).  But here’s a viral (or a digital word of mouth film).

The other half of the campaign was what I assume was the TV campaign (it looks like this half of the campaign had more budget thrown at it.)  This is where you meet the Brittlacticans.  Here’s one ad, but the other four are easily found on YouTube.

 

Posted by Jonathan Rigby

perceptive CAPTCHA November 30th, 2006

After Russell posted this about CAPTCHA the other day we though it was just a fluke.

Captcha

But imagine our amazement when this came up on our typepad….

Loverkool

5 Years Of LOVE creative work November 30th, 2006

Lovemailer
It took 5 years to produce, but finally we’ve published the book of LOVE creative work.  We’ve also put together a really nifty mail-pack that we’re sending to loads of clients.  As an extra sweetener they each receive some LOVE branded chocolate plus the big book plus a smaller book which explains the different ways that clients can hire us - small projects, branding projects, massive TV campaigns, consultancy, stunts, books, digital, t-shirts - hell, whatever we can create!  I know some of you have already requested a book.  They’ll be on their way soon.  If you’re a client (hopefully with loads of projects to hand to us), then get in touch and we’ll send you the full box for free.  For everyone else, the cost of the book is £15 plus P+P excluding chocolate.

Posted by Jonathan Rigby

It’s a dirty job November 30th, 2006

Sex sells. It always has, and it always will. I just think this “Stainless Steel Specialist” has taken it too far. Any puns/ slogans welcomed.

Dsc00115

Click - Part Three November 30th, 2006

Ron_stablehorn
Will McGinness, Creative Director of Goodby, Silverstein & Partners got the last spot at 16.50 at Click.  After a long day, I didn’t envy him (and annoyingly people kept leaving during his presentation which was a bit rude).  However, he kept most of us glued to our (uncomfortable) seats as he talked about the new Rolling Rock campaign.  Most of you will already know about it, but basically Rolling Rock had been recently taken over by Anheuser Busch and there was concern that this would upset the core base of drinkers who respected the quirky independence of the brand.  Of course A-H didn’t buy RR to just sit on it, so they needed to get out and re-launch the brand.  The brief was to "harness RR’s mystery and protect its independence, but do it in a way that started conversations with new and existing customers alike".  That’s a mother of a difficult brief.  The trouble with digital word of mouth campaigns is that you have to physically be there to see them evolve, otherwise you don’t get a true feel for how a campaign played out, but basically they invented a RR executive called Ron Stablehorn, VP Marketing for Rolling Rock.  He was the front person for the battle between the new owners and the core fan base.  Ron was seen aplogising for the crap new TV ad that he’d commissioned - a commercial which featured a dancing ape and lots of stereo-typed bits of advertising naffness.  No-one saw the commercial (Ron had pulled it before it aired) but word of mouth was fueled by the release of more and more apologies and complaints.  The commercial finally broke on YouTube and it received 1.5m hits in just a few days.  Although it ruins the whole set-up, here it is. 

Of course, when the crap ad broke, people loved it because it was SO bad.  So what did I take out of all this?  The first thing is that ideas for the digital age are very complex to explain.  Forget the simple, single-minded thought.  Digital word of mouth campaigns are described more by ‘narrative premises’ or ‘broad themes’.  Second, these broad themes are not all perfectly choreographed and worked out in advance.  The ideas evolve depending on the reaction of consumers and the degree to which digital consumers start to play with and ‘co-create’ the idea . That requires a bit of a step into the unknown for brands. Third, consumers were automatically visiting YouTube, without prompting, to see the film.  They just assumed it would be there which underlines the power of YouTube as the default source of video stuff.  Anyway, hope you enjoy the commercial even though I’ve ruined the punchline…

Posted by Jonathan Rigby

Click - Part Two November 30th, 2006

Chris_colborn
Chris Colborn was the Chairperson and opening speaker at Click.  His job title is Executive Vice President Creative Director at R/GA (American job titles are so much more impressive don’t you think?). His presentation was full of good stuff, but what interested me most was how R/GA has evolved as a business over the years whilst always keeping Design + Technology at its heart.  In the 70’s R/GA started as a 2d animation company and soon after were pioneering 3-D computer assisted animation in major Hollywood movies.  With so much technical talent ‘in house’ they were able to pioneer the emerging digital studio trend and then ride the wave of the first dotcom boom by applying their production skills to web design.  Where’s this all going, I hear you ask?  Well one of the big themes emerging out of that thing called Web 2.0 is the integration or re-integration of production back into creative agencies.  Put another way, the successful agencies of the future are going to be ‘making more stuff’ in-house – mini-films, virals, prototypes, content, movies, books, pictures, art, illustration, animation etc. 
Along with companies that started as design studios (like LOVE), film production companies, digital start-ups, 2/3d animation houses etc are all starting to take a bigger share of client budgets at the expense of traditional advertising agencies. As creative requirements shift, the craft skills required will constantly shift too, making it increasingly difficult for cumbersome, inflexible agencies staffed with ‘old-style’ specialists to evolve quickly and often enough.  So do they take the time to re-train everyone?  Do they employ lots of new-age specialists and slowly ‘offload’ the old-schoolers?  Do they create an agency of generalists - multi-skilled craftspeople who know a lot about creating lots of things?
Or is there a new model – loose collaborations of ‘micro-businesses’ who pool their specialist craft skills to make new things.   And if they’re groups of little businesses connected by technology, do they all have to sit together in big buildings in city centres?  If you’re sitting in an agency wrestling with these issues (and if you’re not, wake up!) you’ll be re-assured to know that one big theme emerged from the conference. No-one has found the answer.  Yet.

Posted by Jonathan Rigby

Click - Part One November 29th, 2006

Click
As conferences go, I thought the Creative Review 2nd Annual European Online Creative Advertising Forum (thankfully known by the shorter title ‘Click’) was pretty good.  It was a bit of a bum-numbing day, due largely to the ‘tasteful’ chairs that normally only get hauled out for weddings and bar mitzvahs.  I’m sure there will be a full report of the day made available in the next issue of Creative Review (and many of you out there might have heard it all before, so scroll on), but largely for the benefit of the LOVEsters, I’ll write a few bite-sized posts summarising what I took out of the day and stick them all together in a handy Click 2006 category thingy.

Posted by Jonathan Rigby

Not That Funny, Not That Offensive November 29th, 2006

Specs
It’s really hard taking a picture on a moving tube train. And tube journeys are boring.  To fill the time, we discussed whether this ad was offensive to ‘hard of seeing’ spectacle wearers. After much (well, not that much) debate, the LOVE creative view was ‘just a tiny bit funny and not really offensive’.  Conclusion - it’s one of those ‘not really anything’ kind of ads and there are too many of those polluting the world for our liking.

Hedgehog PR Machine November 28th, 2006

Hedgehog
It wouldn’t be proper if the winter season didn’t bring with it a minor hedgehog crisis.  | didn’t really follow the logic when I heard it tonight on the radio, but a warmer winter/summer means the juvenile hedgehogs (yes, just to tug the heartstrings a little more, we’re talking about the babies) might struggle to survive during the forthcoming winter hibernation.  I’m convinced that there’s a real heavyweight PR guru behind the hedgehog population.  They get so many column inches every year - and they always find a slightly different ‘angle’ to keep their plight fresh.  Anyway - normal rules apply - give lots of cash, time, attention this xmas to help the spikey little blighters.  Posted by Jonathan Rigby

Advertising Works November 27th, 2006

Crumbs
Isn’t it great when advertising works?  It’s now a few months since we launched our first TV campaign for Yorkshire Tea (the best tea in the universe, in case you didn’t know).  Our share of the UK teabag market has gone up, Yorkshire Tea Cakes & Biscuits sales are 15% up since the commercial aired and Yorkshire Tea Decaf sales have doubled.  I think that warrants a cup of tea and a slice of tea loaf in celebration.  Frank, put the kettle on.

Posted by Jonathan Rigby